Changes
- Removed excess tarmacking around airport perimeter
- Removed new hangar off the southwest end of the tarmac
- Parking moved onto Tees and facing towards taxiway
- Surfaces and coloration adjusted to match aerial imagery (optimized for REX Airport Textures)
- Parking spots without a West label are large enough for AI planes to spawn. Do not choose these locations if you are flying with friends as an AI aircraft will probably appear in the spot with you from their perspective. W parking uses sequential numbers to let you know if you will be next to another player
Additions
- Marker cones placed around edge of Rwy06/24 (requires colinj library)
- Airport buildings and objects (requires colinj library)
- Night lighting (requires EDHK light pack)
Fixes
- Adjusted runway length/width/rotation to better align with ground textures and not need an underlying apron
- Windsocks properly placed and lit (requires Windy Things)
- Beacon properly placed
- Slope lighting properly placed
- Removed trees encroaching runway
- Water masking and foliage added where missing in pattern area
This is great, well done! It would be cool to see Madison, SD airport done!
2 years ago
If I ever visit, it will be
2 years ago
Gaiiden
kochcd
Thanks for making this! It is my home airport.
3 years ago
ebeezification