SavageCub Painters ToolKit
I decided to paint a new Savage Cub and found that only a couple UV's where available.
These even had some major components missing (such as no rudder section on the wing UV)
After some hours I have improved most but not all of them and started on some simple sketches.
Now with a GotGravel Multi Template,
that allows 1 addon and only 1 set of textures to work for all 3 of the GotGravel varients (plus the default aircraft)
Thanks to CarbonProp and TwoSeventyInc for the terrific formatting & layout method
Updated for SU5
The sketches I use to re color and seperate parts for many uses, such as applying different textures to specific parts of the same file.
The sketch lines are outside the vectored area's, so can be merged directly into the texture and should not show in the game.
While they are not made specifically for beginers it may help you find/figure out what the parts look like, and maybe where they are located.
If you know how to use layers it will also make a re paint Much easier, allowing 'bucket drop' coloring for most major parts.
By request i made a short video showing how i use the UV's and Sketches to color specific parts
https://www.youtube.com/watch?v=YZBg5vM1ejc
Usefull Links:
I use paint.net mostly (its also what I used to create the sketches), although gimp, photoshop and others should supprt multiple layers.
https://www.getpaint.net/
A great utility to write/re-write the layout.json after changes
https://github.com/HughesMDflyer4/MSFSLayoutGenerator
Texture Haven is a great resource for good free textures complete with all the pbr files.
https://texturehaven.com/
they would not be of much use for blender (although that is what i use to get these UV's)
3 years ago
EzRyder
3 years ago
willc