This is my first finished and released scenery for this sim. It's not perfect, but I'm happy enough to call it version 1. I hope to flesh out the textures, clean up the mesh even further, and add lights in the future.

Change Notes

1.2
- Fixed issue with model appearing transparent from certain angles
- Fixed some z-fighting issues

1.1
- Added surface lights (still working on this, draw distance is very limited)
- Improved materials and texture art
- Quadrupled the texture resolution

1.0 - Initial Release