Be aware that until update 0.101 , my app was missmatching latitude with longitude.
Sorry
Build 0.101 uploaded !! Problem corrected.
Found out the tedious job of defining World coordinate paths in animation of vehicles in MSFS.
The most relevant are the generation and pasting of needed GUIS + the individual waypoints coordinates...
So,not beeing an expert, I took the time for programming this little Console application /Windows / that will do the hard job for all of us interested.
All you need is to define a Path for the vehicle in Google earth and save it as // "Google_Path.kml". // . And put in same folder as the application.
On execution, it will ask for name of the script file wanted, a description and the Container name. Rest is hard coded for GroundVehicle, but you can afterwards edit the script and make fine adjustments.
Put exe in separate folder including kml path.
Has been of great help for me and just wanted to share.
It is a work in progress, use at your own risk....... he he he. No fancy interfase but gets the work done.
Enjoy !
by frasenci
description
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enjoy !!
by frasenci
16 days ago
fasencio
My application has a fatal error .... it is missmatching Latitude with Longitude.
I will correct this as soon as posible.
Corrected version will be uploaded with version number 0.101.
So, it is still usable but you have to edit the outcoming script yourself so far.
That is, changing the placement of Longitude with Latitude.
I am sorry about this, but only today I had the chance to test inside the sim.....and the vehicle started moving the wrong way... no wonder !
Until then
Greetings
fasencio
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